Episodes
Friday Feb 28, 2020
For Profit and Prayer-007-[Dungeon World]
Friday Feb 28, 2020
Friday Feb 28, 2020
Episode 200!!
The Second Wish
Our adventurers explore the magic shoppe and enjoy a nice meal.
Autoraz - Ty
Rodney of Koot - Pete
MC - Jason
Music - Megacity DELTA by Dylan Grimm
Monday Feb 24, 2020
Turgenevs Justice-000-[Alien]
Monday Feb 24, 2020
Monday Feb 24, 2020
Washouts. Junkies. Cowards. Meet the crew of the Turgenev.
Zero Session where we discuss characters and direction for the campaign.
GM: Backdoor
Rex: ?
Duck: Ahmya Liso
Kyle: Chuck Love
Art: Padraig Dunne
Friday Feb 21, 2020
Adventures in Sector AAC-011-[Stars without Number]
Friday Feb 21, 2020
Friday Feb 21, 2020
The Cabal journeys to the Post Scream universe of Stars Without Number to kick ass, decapitate goons, and chew bubble gum. Join Swede, Anthonii, Tripp, Rex and Duck as they drunkenly careen among the Stars.
Stuck on a generation ship, looking for fuel -- and in a showdown with the natives! Can Brek and Eizo talk their way out of this one, or are Bester and Kuro going to be bathed in blood? Listen to find out.
Monday Feb 17, 2020
Aacia-021-[DCC]-Duck
Monday Feb 17, 2020
Monday Feb 17, 2020
The Survivors of the original Guild Fun-nel, Portal Under the Stars, go adventuring! The crazy band of misfits has heard tell of a large fortress, full of opportunities for the foolish. So they signed up! Join Gersh, Medicine Man, Dr. G, Rocket Man, and Sexy Rexy (plus Ty now!), guided gently by DM Duck, as they OSR the shit out of Aacia.
The dark gnomes defend their lair to the very last! Spellburn! Boss fights! An episode not to be missed.
Friday Feb 14, 2020
Fall of Delta Green 1961-010
Friday Feb 14, 2020
Friday Feb 14, 2020
Santeros
The team corrects a small situation in the village before heading back to the States.
Handler - Rex
Dr O’Connor - Matt
Greg Lamont - Leroy
Frank Bernard - Jason
Juan Carlos Espinosa - Jesse
Wednesday Feb 05, 2020
The Cabal Round Table-009
Wednesday Feb 05, 2020
Wednesday Feb 05, 2020
Jason, Rex, Ty and Duck gather around the Cabal table to discuss some questions around GM'ing RPG campaigns. How do we start and keep campaigns going? How (and when) do we wrap them up? How do we get more people to start groups and GM?
Monday Feb 03, 2020
Generation Ship-002-[Legacy]
Monday Feb 03, 2020
Monday Feb 03, 2020
Families/Players:
+ Keepers of the Long Sleep:
- Cornelius, a scrounge: Kyle
- Isiah, a diplomat: Gersh
+ The Throng of Pleasure:
- Mason, an advisor: Mark
- PJ Skinner, a soldier: Pete
+ The Maintenance Collective:
- Echo, a ghost in the machine: Matt
- 314, a touched android: Walker
GM: Duck
The Generation Ship Perserverance had a problem generations ago. The sleepers who were supposed to sleep until the destination started to awaken. It was a troubled time. The SECFORCE officers who awakened, in desparation, unbraked some of the ship AIs, with only the most minimal safeguards. It is generations later, and the awakened live on the brink of disaster.
In this session, the families jockey for position to recover the bridge, ship systems are activated and become hostile, and we talk about a bunch of the higher level Legacy 2e systems.